Mischief Club (2016)
Graphic Design, User Interface, Localization, Print Production
I was in charge of producing card templates for the independent card game Mischief Club, released in Japanese by independent game-making circle 3Coin Games. Using the aforementioned templates, I maintained a consistent look and feel between the different types of cards, in line with client requests. The game sold out of its single run of 30 copies during Comic Market 91 at the end of 2016. I also worked on marketing collateral while the game was still in development, under the name "Project: Table Salt."